9spint Ap0[] = {0, 0, 0, 0, 0, 0};
14spint Ap1[6] = {0, 1, 2, 3, 3, 4};
15spint Ai1[5] = {0, 1, 2, 4};
16double Ax1[5] = {1.0, 2.0, 3.0, 4.0};
19spint Ap2[6] = {0, 1, 1, 1, 1, 1};
21double Ax2[5] = {10.0};
24spint Ap3[6] = {0, 0, 0, 2, 3, 3};
25spint Ai3[3] = {2, 3, 3};
26double Ax3[3] = {1.0, -2.0, 4.0};
29spint Ap4[6] = {0, 0, 0, 2, 3, 3};
30spint Ai4[3] = {2, 3, 3};
31double Ax4[3] = {-1.0, -2.0, 100.0};
34spint Ap5[6] = {0, 5, 9, 12, 14, 15};
35spint Ai5[15] = {0, 1, 2, 3, 4,
40double Ax5[15] = {-1.0, -2.0, 1.0, 3.5, 912,
41 12.5, -1.0 , -1.3, 50.0, 10.1,
42 13.1, 0.01, 0.5, 9.5, 20.3 };
Header for basic types and routine list.